Alpha Revolver Games


Leave a comment

Week Update

We managed to get through quite a lot of stuff this week. As you may have noticed we managed to get an additional new short created for Monster Mayhem and some testing completed for both Air Balloon Game & Monster Mayhem.

Moving forward Alex will be finishing up additional bugs on Air Balloon game, Implementing the new pets and dynamics. Alex will also be working out our screen sizing for all the devices and will be testing a method he reckons will automatically adjust the resolution and UI without much effort on our part.

Malcolm will be making any additional art for the current shorts for Monster Mayhem that are still missing as well as the additional art for the future shorts that Steven will be making this week.

As said, Steven will be moving forward with Monster Mayhem, implementing any new art and making the other shorts. Once things are complete I usually take what he does and I try and break the game, outline balancing issues and recommend changes or improvements.

My work this week includes further detailing the next 3 shorts for Monster Mayhem, testing both Air Balloon & Monster Mayhem personally and then testing it with testers to get as much feedback as possible.

Garry has a soundtrack and some of the SFX ready for Alex to implement into the Air Balloon Game. We are hoping that Alex can get them in so we and Garry can test it out and make any changes.

We have a meeting this Monday to discuss what additional work we can do moving forward as well as discuss what we can do and have ready in order to go to an Indie demonstration event in Novemeber in Scotland, United Kingdom.

Thanks for tuning in folks,

Darius


Leave a comment

This weeks progress

We have come leaps and bounds with the 2nd Mini Game. We have a more solid design and we have 2 of the 14(aimed) short mini games in the party game working with the appropriate art. Some tweaks need to be made, but it scales in difficulty and it collects score.

In other news Malcolm has been making artwork for both the Party Game and the needed artwork for the survival option of our Air Balloon game.

Alex is now working on survival, but we still need a few small tweaks for Adventure mode before we can test/show it off. We nearly have all the dynamics in for the fire man’s section of the biome which we will use as an example for the rest of the biomes and the pet areas that reside within it.

I have made up a recording of the Air Balloon Game to give to Garry to start making SFX & Music for it and the base game when we meet with him early next week. I have also created some additional future design concepts in regards to Phase 3. I updated our Gallery and created additional cards for the game along with some PR work.

We have a meeting tonight where we will go over our progress and discuss our steps moving forward into next week.

Thanks for tuning in!

Darius


Leave a comment

Working Hard

Today I have been working on a new method of working so that our team is more efficient overall and to reduce any confusion with assets or update. This system allows everyone to see what is done, what needs reviewed and what has been implemented.

Malcolm has been working on the background for the new pet which we will include below. Let us know what you think.

Alex has been working hard on the programming side of things. The mini game is now only really needing a few bug fixes & tweaks and the score system implemented.

Garry is messing around with some new concepts which we are excited to hear, and actually sent us a great concept recently.

Dragon BGblog


Leave a comment

The Dragon

Hey guys,

We are pleased to reveal our new pet the Dragon which is a playable pet for the Fire Area. Below you will be able to see a GIF of one of its animations and how it looks. Malcolm has been working hard on it so any feedback is appreciated.

I have finished all the sprite sheets so it’s already ready to go into the game. I also spent sometime working out the scoring and star ratings for the mini game. Alex has been hard at work adding the art work and features to the mini game and fixing bugs.

We had a small discussion with Garry Yesterday about music and have a more clear and concise direction. Garry will be joining tonight’s meeting to discuss music integration into the engine and to potentially let us hear his updated music. Looking forward to it!

For now here is the new pet! We hope you like it

Image

Thanks for tuning in!

Darius


Leave a comment

More Cards Complete

I spent the better part of today creating additional cards for the game revolving around the additional assets that Malcolm has completed over the last few days. We still have a handful of new cards to make and as such will be created as soon as the assets are ready and as always Malcolm is hacking away at his checklist.

Alex has updated the Air Balloon game adding in some of Malcolm’s artwork and fixing a few bugs. We still have plenty to be implemented and some bugs needing fixed. Once the game is stable enough we will have a video up and ready for you to check out.

Cheers,

Darius


Leave a comment

New Pet in the works

Hey Guys,

Malcolm has just finished fleshing out the 3D model of our new pet. Last time I heard he was beginning the rigging process which allows it to be animated realistically. Its coming along really well and when its textured I’m sure he will give me a screenshot to put up.

The first mini game is coming along well. Alex has got the spawning working more to what we originally intended and the map has been adjusted in terms of movement and functionality. Still some stuff to do but we should be showing it off hopefully not to far in the near future.

In preparation for Alex and Malcolm finishing their work, I work on some of the 3rd Mini Game design document. The reason is so that when they finish up with the first mini game we can review the other two we have to make sure it’s going to be plausible or needs to be reconsidered.

Thanks for tuning in folks!

Darius

 


Leave a comment

Storming ahead with The Checklists

Yesterday I went through the various phases and wrote a checklist for Malcolm & Alex. The list contained needed art, fixes and feature that need to be added to the game. It gives us all a visual idea with what needs to be done for each phase. Even though for Alex Phase 1 is technically complete I still go through it and find little things that need to be fixed.

Malcolm has stormed ahead with his art assets and is making great progress with the list and we get to have a meeting with Alex tonight to see how he has progressed. We managed to see the latest version of the air balloon game and its coming along really well. Cannot wait to reveal it.

Thanks for reading guys,

Darius


Leave a comment

New addition & Happy Birthday

Hi Guys,

We are pleased to announce our new addition to the game. Cards! These are collectibles the player can get as part of the prize pool from mini games or looking after their pets well. The cards will have information and pictures. We don’t have one completed yet, but you will also be able to obtain some shiny versions. We plan to allow you to collect a card collection and sell any doubles you have to earn more coins. You will be able to use coins to buy a small pack in store or you can just earn them through playing the game.

The cards give additional information and will come in many forms. We have a screenshot for you below. Any feedback is appreciated. (May Not be representative of final product, subject to change)ImageWe would also like to wish Malcolm a Happy Birthday. Malcolm is the Lead Artist and Co Owner at Alpha Revolver Games. Best wishes!

Cheers,

Darius

 


Leave a comment

Small Update

The last few days I have been working on our new idea that we plan to reveal early next week. This is part of the game that we feel will add an extra dimension to our game. Malcolm has returned home from his holiday and Garry will return home tomorrow. We will likely be discussing, at that point, if we still plan to take some testing public and will probably be spending our Monday doing so. Hopefully after that we can reveal how it went, demo our mini game and show off our new addition.

Stay tuned folks!

Cheers,

Darius


Leave a comment

New Addition to the Game

If you read our previous posts you might remember that we discussed the idea of an additional feature we could put into the game. Whilst we still haven’t revealed it yet, and we wont today. We do want to let you know that its being worked on. It’s an addition that we think will add a little value to the game. So on that note Malcolm has been working on the template. Yesterday Malcolm managed to finish the Map User Interface and score system screen. I worked on PR and Alpha Revolver Games based stuff. Alex is beginning to implement the assets Malcolm has given him as well as adjust the mini game difficulty for a few levels for us to test with the public.

Garry will be joining our testing session when we meet up as well as discussing the Music & SFX. It will be good to show Garry what we have as music is quickly becoming something we need to think about implementing.

Cheers,

Darius